Subject: Gex News
From: stebenla@student.msu.edu (Lara L. Steben)
Date: 31 Jan 1995 23:27:02 GMT
Message-ID: <stebenla-3101951826090001@via-annex4-38.cl.msu.edu>

I pulled this off AOL's news service and thought people would find it
interesting:

> Crystal Dynamics' next-generation character  "GEX" gets cinematic-quality
> sense of realism; Duck Corp.'s TrueMotion "S" video compression chosen as
> best technology for company's games 
> 
> PALO ALTO, Calif.--(BUSINESS WIRE)--Jan. 31, 1995--Interactive 
> entertainment software developer and publisher Crystal Dynamics has 
> chosen the Duck Corp.'s video-compression technology for the eagerly 
> awaited 32-bit video game GEX.   
> 
> In GEX, which is scheduled to be released in April, Duck  technology
> allows video and computer animation to be played at up to  30 frames per
> second -- approaching the same quality as broadcast  television.  GEX
> players become immersed in the dynamics of the game  play without being
> distracted by choppy video sequences.   
> 
> Crystal Dynamics led the industry in utilizing Duck's video  compression
> by being the first company to use the technology for the  3DO product, The
> Horde.  Crystal Dynamics followed that success with  other next-generation
> video games created with video compression,  including Star Control II and
> Off-World Interceptor.   
> 
> Duck's proprietary TrueMotion `S' video-compression algorithm  allows us
> to take games like GEX to new levels of realism and game-  play
> excitement," said Crystal Dynamics chief scientist Dave Kirk.  
> 
> It gives us the ability to expand the player's experience by drawing him
> into a game with cinematic-quality characters and action."  
> 
> Based in New York City, the Duck Corp. was founded in 1992 to  develop
> TV-quality video playback and interactivity on computer and  video-game
> platforms.   
> 
> Crystal Dynamics has quickly become the global market leader in 
> developing and defining the standard for advanced technology 
> entertainment software.  Crystal Dynamics has products in development  for
> a variety of next-generation video-game platforms, including Sega  Saturn,
> Sony PlayStation and the 3DO Interactive Multiplayer system.   
> 
> Crystal Dynamics' proprietary Artist Power Ups and Programmer  Power Ups
> technologies allow artists and programmers the freedom to  create games
> independent of technical limitations, and port  simultaneously across
> emerging platforms. 
> 
> CONTACT: 
> 
> Crystal Dynamics, Palo Alto 
> 
> Jennifer Abbott Bulka, 415/473-4192 
> 
> heyabbot("at-sign")crystald.com
> 
> 
> Transmitted: 95-01-31 06:03:29 EST
